PASSED: object == object
PASSED: undefined == undefined
PASSED: undefined == undefined
PASSED: undefined == undefined
1. Press a single key to continue the test
l.onKeyDown
l.onKeyUp
PASSED: 1 == 1
PASSED: 1 == 1
PASSED: number == number
2. Press a single key to continue the test
l.onKeyDown
l.onKeyUp
PASSED: 2 == 2
PASSED: 2 == 2
PASSED: object == object
3. Press a single key to continue the test
obj1.onKeyDown
PASSED: 2 == 2
PASSED: 2 == 2
4. Press a single key to continue the test
listenerClip2.onClipKeyDown
4. Press a single key to continue the test
listenerClip2.onClipKeyDown
PASSED: _root.test2  ==  2 [key_event_test.c:162]
5. Press a single key to continue the test
dynamic_mc.onKeyDown triggered
PASSED: _level0.dynamic_mc == _level0.dynamic_mc
PASSED: 11 == 11
5. Press a single key to continue the test
dynamic_mc.onKeyDown triggered
PASSED: _level0.dynamic_mc == _level0.dynamic_mc
PASSED: 13 == 13
PASSED: _root.test3  ==  2 [key_event_test.c:193]
6. Press a single key to continue the test
PASSED: _root.test4  ==  0 [key_event_test.c:214]
obj2.onKeyDown triggered
PASSED: objRef.x  ==  100 [key_event_test.c:217]
PASSED: _root.test4  ==  1 [key_event_test.c:218]
7. Press a single key to continue the test
PASSED: object == object
obj3.onKeyDown
PASSED: _root.test4  ==  1 [key_event_test.c:236]
8. Press a single key to continue the test
ls3.onClipKeyDown
ls2.onClipKeyDown
ls1.onClipKeyDown
obj1.onKeyDown
ls1.onKeyDown
obj2.onKeyDown
ls2.onKeyDown
obj3.onKeyDown
9. Press a single key to continue the test
obj1.onKeyDown
obj2.onKeyDown
obj3.onKeyDown
PASSED: test5  ==  '0+ls3+ls2+ls1+obj1+ls1+obj2+ls2+obj3+obj1+obj2+obj3' [key_event_test.c:327]
10. Click on the TextField and type "i"
obj1.onKeyDown
obj2.onKeyDown
obj3.onKeyDown
PASSED: _root.t  ==  'Input here' [key_event_test.c:345]
PASSED: _root.ff.text  ==  'Input herei' [key_event_test.c:346]
#passed: 26
#failed: 0
#total tests run: 26
